AD Universal FK/IK Match Tool v1.1
⚠️ Compatibility Notice
Important: This tool was developed using Python 2 and is currently compatible only with Maya 2020 or earlier. A Python 3-compatible version is in progress. Thank you for your patience and sorry for the inconvenience!
🎯 Tool Overview: AD Universal FK/IK Match Tool
Are you a rigger, animator, animation studio, or school looking for a reliable script to match FK/IK setups in character rigs?
Introducing the AD Universal FK/IK Match Tool. A simple, ready-to-use solution for setting up FK/IK matching in your rig, whether you're working with a custom rig or a third-party module like Advanced Skeleton, this tool streamlines the process.
✅ Key Benefits
- Works with reference and non-reference characters
- Supports multiple characters in a scene
- No need to define prefix names
- One-click FK/IK matching setup
- Eliminates the need to develop your own matching script
If you're customizing your rig, this tool is a must-have for your workflow
🧩 Tool Feature
Tool Demo Part-1:
Tool Demo Part-2:
How to use with Advanced Skeleton rig module:
Update v1.1: Using with Zelda rig
🛠️ System Requirement
Before download the tool, you HAVE TO ENSURE that your character rig has meets the following criteria on the list below:
- Biped character type (currently only biped be able work with the tool).
- Your character has Fk and Ik setup.
- Arm has 3 main joints Upper arm, Forearm, Wrist.
- Leg has 4 main joints Upper leg, Foreleg, Ankle, Ball.
Your Fk setup condition :
- Every joint Fk (Upper arm, Forearm, Wrist) / (Upper leg, Foreleg, Ankle, Ball) has been connected with a controller respectively.
- Translate Fk controller can be locked or not.
- Stretch Fk controller can exist or not.
Your Ik setup condition:
- Upper arm Ik joint or Upper leg Ik joint can be connected with a controller or not.
- Forearm Ik joint or Foreleg Ik joint has been connected with pole vector controller.
- Arm Ik or Leg Ik can be possible and doesn't have stretch setup.
📘 Image Documentation:
📘 Full documentation available here:
http://projects.adiendendra.com/ad-universal-fkik-setup-tutorial/
📦 Version History
1.0 - 18 Oct 2020 - Initial release
1.1 - 01 Nov 2020 - Adding setup LocalSpace ctrl; Renaming joint guide; Deleting AD_MEASURE node fixed; Adding toe wiggle exists
📜 Licensing
Licenses are available for:
- Single user
- Multi-user (5x)
- Multi-user (10x)
For larger teams or custom licensing, please contact:
📧 adprojects.animation@gmail.com
📧 hello@adiendendra.com